Very old stuff

Here you can find a compilation of very old stuff that we did in the past.

K-Grunt by Sunset Groupware.

K-Grunt was a 3D game engine written in C++ since 1996 and entirely from scratch. It runs under DOS and support 256 color sprites and textures, animated sprites, sky box, etc.

Space Logic by Sunset Groupware.

Our first 2D game written in C++ and Assembler in 1996/1997. It runs under DOS and supports 256 color sprites, animated sprites, parallax mapping, etc.

Planito.

My first 3D simulated program written in Pascal for DOS in 1997.

Particle engine.

Our first particle engine witten in C++ for DOS in 1998.

Miscelaneous 3D artwork.

A collection of 3D artwork made by me with 3D Studio 3.0 for DOS between years 1995 and 1997.

Dante’s 3D artwork.

Some 3D artwork from Dante Vernavá made with 3D Studio 3.0 for DOS in 1996.